//teapot.c

inherit ITEM;
inherit F_LIQUID;

void create()
{
    set_name("茶壶", ({ "tea pot", "pot" }));
        set_weight(500);
    if (clonep())
            set_default_object(__FILE__);
    else
        {
        set("long", "一个茶馆卖的茶壶，大概装得几升水。\n");
        set("unit", "个");
        set("value", 30);
        set("max_liquid", 10);
    }
    set("liquid", ([
        "name": "茶水",
        "remaining": 10,
    ]));
}
